What is the correct way to set the speed of the character possessed by a player controller?
I have looked everywhere for how to adjust the speed of the player and can't find anything with a clear and complete answer.
I came up with the following custom player controller code from the other posts I've looked at but when I compile it the editor crashes.
All I want is for the player to be able to move faster in game since I have a large map and it can take a long time to travel.
I can't really pretend to know the universally "correct" way but my approach would be to set the highest speed I need in the pawn class. (from the editor)
Then if I need the AI to go slower I would make it drive the pawn at half the speed.
answered Aug 27 '18 at 02:56 PM
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