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How push or pull a box with paper 2D?

Hello,

It's been weeks since I've been trying to implement the mechanics of the character of pushing or pulling a 2D box, but without success. First, I made the box attach to the character. It works in the editor but does not work on Android.

alt text alt text Here the demonstration video. https://youtu.be/VjzMkyHGzhU

Then I tried a different approach, but without success ... what am I doing wrong? ):

https://www.youtube.com/watch?v=CV3Y168ju9s

alt text

Product Version: UE 4.20
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asked Aug 27 '18 at 07:19 PM in Blueprint Scripting

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Humberto
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not sure yet but it seems strange to me that you would Play From Start on a timeline every tick

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answered Aug 27 '18 at 07:43 PM

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mightyenigma
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avatar image mightyenigma Aug 27 '18 at 07:46 PM

Equally atrange is setting a looping timer of 0.0 seconds on every tick.

It's possible that these techniques somehow worked priperly because your pc has a higher framerate and dont work on android because its acting as steangely as i would expect it to, and running slower it happens to miss the race condition that luckily allows it to resolve on pc

avatar image Humberto Aug 27 '18 at 08:01 PM

I prefer to attach the box in the character, but the problem is that in the android the function does not seem to work, only in the editor.

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