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Dedicated server configured for nativization.

Hey guys, i'm having trouble getting any info on how to do this part, i'm getting the following warning when trying to build the server in VS17

... is configured for nativization, but is missing the generated code plugin at "....\Intermediate\Plugins\NativizedAssets\Windows\Server\NativizedAssets.uplugin".

After successfully building from the editor I only get the "....\Intermediate\Plugins\NativizedAssets\Windows\Game\" available in that directory (which contains all the nativized assets that were successfully built).

Renaming the Game to Server folder doesn't seem to work, and the docs don't make a whole lotta sense (I might be a little tarded :P )

Any help with this is greatly appreciated.

Product Version: UE 4.20
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asked Aug 28 '18 at 03:03 AM in Packaging & Deployment

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GrumpyNZ
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3 answers: sort voted first

Bumping this because this still happens in 4.21.1 when building a dedicated server

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answered Dec 12 '18 at 01:39 AM

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JTXPbrah
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If this always happen then this sounds like a bug, try to raport it:

https://www.unrealengine.com/en-US/support/report-a-bug

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answered Aug 29 '18 at 02:57 AM

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Shadowriver
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Happens for me too, it broke

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answered Jan 04 '19 at 04:41 PM

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poke1103
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