x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Closed] How to tunnel into landscape?

I am building my first landscape in Rocket, and want to put a tunnel through a section of my mountain. This doesn't work via CSG brushes. Is there a way to do this or do I need to additively build several components to form the bottom, sides, and top?

Product Version: Not Selected
Tags:
more ▼

asked Mar 11 '14 at 04:01 AM in Everything Else

avatar image

ue4-archive ♦♦ STAFF
50k 3670 1999 9124

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

The question has been closed May 13 '16 at 05:29 PM by Adam Davis for the following reason:

Problem is outdated


3 answers: sort voted first

Landscape is based on polygons. You can't subtract or add like in BSP or Voxels. What you need to is delete polygons from Lanscape where you want you entertance to be.

Then you can use Static meshes to fill up entire tunnel, or use another landscape to make floor and static meshes for roof and walls.

more ▼

answered Mar 11 '14 at 04:01 AM

avatar image

ue4-archive ♦♦ STAFF
50k 3670 1999 9124

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

have you tried the visibility tool in Landscape? this was the way to do it in UDK so I guess it's the same (if implemented already)

more ▼

answered Mar 11 '14 at 04:01 AM

avatar image

ue4-archive ♦♦ STAFF
50k 3670 1999 9124

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

You'll need to use the visibility loot, then use meshes to make the tunnel.

more ▼

answered May 11 '16 at 02:45 AM

avatar image

Gedrges
21 3 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question