Character "Sinks" When Transitioning Between Anim States
I'm currently setting up the various anim states in my locomotion state machine and when testing I've noticed a strange hopping, or "sinking", effect that happens when transitioning between some of them. See here:https://youtu.be/Gfvh27jGnDI
Anyone know what could be causing this?
Also somewhat related, does anyone know of any good animations in the marketplace for 'jumping while holding a rifle at waist level'? There is one in the anim starter pack, but it looks more like jumping over a hurdle rather than a normal jump.
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