Packaging a plugin in 4.20.2 fails
I have a plugin that in the past I have distributed for engine versions 4.16, 4.17, and 4.18.
Nothing was different about the plugin in any of these builds but now in 4.20 I cannot get the packaging process to complete without an error.
I have no issue building the source of my plugin into an empty project (clicking build in visual studio results in 2 builds successful, one for the plugin and one for the empty host project.)
When I then open that project in the editor and try to package the plugin I get errors.
I have attached in a zip file:
1) Two output logs from the packaging process. 2) The .uplugin file that always worked in past engines 3) the Build.cs file for the plugin that always worked in past engines.
Update: The packaging works as is in 4.19.2 as well.
The fix was to find each include directive which referenced a file in UObject or Core and add parts of the path after "Public"
answered Aug 29 '18 at 07:28 PM
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