Project crashes on startup (4.3) - Unrecoverable
After working for hours on my project it now crashes on startup. I cannot do anything and need help. The contents can be found here:
My settings are set to load the last map which is "persistent.umap"
I did what was mentioned I removed and recreated from scratch the CharmState and CharmSave blueprints. I was able to get past the error. We are now stuck on another show stopping crash that was posted a week ago found here:
Was hoping a developer could guide us as we cannot keep removing/recreating files.
Sorry to hear that you are having an issue. At least for starters we'd like to be able to get you back inside your project, and we can probably do that by having you open to a different default map.
Go to Unreal Project/YOUR_PROJECT/Config
Open up DefaultEngine.ini
You will see a line that says EditorStartupMap= with the path to your persistent.umap
Remove the line, save the file, and try opening your project. Hopefully from here to can try to identify a troublesome asset and pull it out if necessary. One of our support engineers has been asked to look into the issue and will see if they can determine any other information.
I hope this helps.
As Stephen mentioned, getting back into your project is not a big problem. I opened the
That was the simple part of the issue. Unfortunately, what I noticed when I was able to get into your project was that trying to open any level other than the default level, or trying to open a Blueprint, would cause the same crash to occur. I did not try every Blueprint or other asset that you have in the project, but every Blueprint that I did check caused a crash.
This does not appear to be related to the changes that you have made to your
In the meantime, do you recall what you were last working on in the project before this issue started happening?
answered Aug 13 '14 at 07:03 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here