Hi guys,
(As i say in my previous post, sorry for my english ^^)
Yesterday i posted a question about networking and i’m really happy from all your answer
I started the job this yesterday’s evening and it was … a little tricky but i started to understand some things ^^
But to be honnest, a lot of part of my night was dedicated to resolve a problem than i encounter. At the end it’s drove me crazy and i said to my self than i’ll post here some “Please Help” ! ^^
Here is a video than i followed to add some bone rotation to my skeletal mesh followed by my mouse movement.
The code present in this video is pretty much the same than i have.Assume than i have 2 player on my map Server and client, when the client have some rotate bone, the server see that. but from client to client, each other can’t see this rotation.
The code here is in a function “Update spin” (and not head like in this video),
I tried to execute this function on server, n multicast, on client but no one worked …
I really need to fix this and i tried a lot of things without success… If a miracle genius see this thread, it would be awesome <3
Thanks a lot !