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Saints Row The Third Car Physic

Hi, I really like the vehicle physics in Saints Row The Third. It is more arcade than the standard car physics in Unreal Engine 4, which is too realistic and boring. I've been setting up a vehicle movement component in a standard car for a long time to make movements like in Saints Row, but I'm not very good at it. Please help with the settings! Maybe it should be done from the beginning, but I hope the settings in vehicle movement will be enough for this.

Product Version: UE 4.18
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asked Aug 29 '18 at 03:09 PM in Blueprint Scripting

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