How to set local components in Blueprint as a local array?
AFAIK that's just not possible in the editor, got the same problem: https://answers.unrealengine.com/questions/214602/475-bp-components-no-access-to-component-of-parent.html
answered Jun 22 '15 at 05:21 PM
You do the same thing, you just do it in the event graph instead of construction graph.
answered Aug 12 '14 at 12:25 PM
I have the same problem. How to pick local components in array default values ? If I click on NONE, the list that pops up is empty. My array is the same type as components.
answered Jun 22 '15 at 04:46 PM
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