Bug with nDisplay: when file path contains spaces

I am excited about the experimental nDisplay plugin released in UE 4.20. In Section 3 of the official documentation,
https://docs.unrealengine.com/en-us/Engine/Rendering/Rendering-to-Multiple-Displays-with-nDisplay , however, the nDisplay launcher does not work properly when the file path contains spaces in it, because the path arguments are not put in quotation marks in the command lines.

(The red text in the first image means “the spcified files not found” in Chinese)
Thank you for fixing this tiny bug at your earliest convenience.

Hello,

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Thanks

Thank you very much. I’ll report it again on that system.

I opened a pull request that fixes the bug if reviewed and merged. https://github.com/EpicGames/UnrealEngine/pull/5066