Level not listed in project launcher maps - as plugin

Hi,

After creating a content plugin containing a Level, it does not appear in the list of maps when packaging the game in the protect launcher.

What perplexes me is that I have done this about a year ago (since forgot) and got it to work with a different level. That previous level is contained in a previous plugin within the same project and DOES show up in the list of levels.

Here’s what I did:

  • create new plugin “content only”

  • create folder within plugin called “maps”

  • migrate/copy map into plugin folder

It’s also worth noting that placing a new map in the previous plugin folder (with the map that DOES show up) results in the new map not showing up. It seems to be some characteristic with the map itself? Or is there a place somewhere that specifies which maps are included in the project launcher list? Some sort of directory thing somewhere?

New maps that live in the original content maps folder always show up.

It looks like I forgot something in the process, what am I missing here?

My project is blueprint only, been trying to figure this out for a week now. Any help is greatly appreciated.

Thanks