The build is vanilla UE 4.20.
I created a shell script that I can invoke from Jenkins to build the editor. It works if I invoke it directly, but fails if I invoke it from Jenkins.
I’ve attached the logs, hiding the project name (sorry).link text
The build is vanilla UE 4.20.
I created a shell script that I can invoke from Jenkins to build the editor. It works if I invoke it directly, but fails if I invoke it from Jenkins.
I’ve attached the logs, hiding the project name (sorry).link text