How to Draw Circle Around Sphere on 2 Axes?

As title says, I want to draw a circle around a sphere. In my world, I will have many spheres so I will get all actors of class and draw the circle. However, I’m not sure what the best way to do this is!

Cheers!

add widget to all of this actors and draw it.

https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/20776-umg-tutorial-placing-widgets-over-actors-in-screenspace

Cheers for the answer.

I thought about this method but there’s an issue with it. The circles need to be accurate to a scale factor of 20, so I’d need to do some sort of math to make sure it’s correct.

If so, I think it is better to use particle system of sprite/billboard with desired scale