Support ES3.1, Shader Compile Failed Error.
When I built on Android Platform. checked : Project Settings - Build - Support OpenGL ES3.1 and I played media resources on UMG. I saw black panel and only sound was played... and then, Log was "LogRHI: Error: Shader compile failed: ERROR: 0:85: 'samplerExternalOES' : requires extension GL_OES_EGL_image_external_essl3 to be enabled ERROR: 1 compilation errors. No code generated."
How Can I Fix the Error? My Device is Samsung galaxy s5 lte model and Android v6.0.1
asked Aug 31 '18 at 09:56 AM in Using UE4
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