Interface Variable type
If you use the "Does Implement Interface" node, you can drag off of the Interface and promote it to a variable. I find this extremely useful being able to plugin the interface being used with a variable. Yet unless I go about this roundabout way I can't seem to find any way of making a variable type of Interface class. The only thing I've found I can do is make Object variables and have them reference child interface classes, but not the parent Interface class, and even those variables aren't able to plugin to the "Does Implement Interface" node so they're useless.
Objects that my player can or can't interact with are on a different interface. It would be useful if I could use a variable for "Does Implement Interface" because I have more than one interface for different types of objects and their child classes.
asked Sep 01 '18 at 03:25 AM in Blueprint Scripting
Not seeing what the issue is here....I created an Interface "Variable" and it seems to work just fine like any other variable.
answered Sep 01 '18 at 07:17 PM
Nebula Games Inc
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