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AIによる移動を停止させたい

敵キャラをAIを使って動かしているのですが、 その敵キャラを倒して、やられモーションを再生している最中も、 AIにより敵キャラが移動してしまいます。 そこで、やられたらAIによる移動を停止させるために、 添付ファイルのようなノードを組んでみたのですが、 移動が止まらないです。 どなたかわかる方おられましたら、 ご教授お願いいたします。

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Product Version: UE 4.20
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asked Sep 01 '18 at 05:03 AM in Japanese

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beio-wolf
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下記の記事が参考になると思いますので、一度ご確認ください。

AIで使う移動と停止のまとめ

http://unrealengine.hatenablog.com/entry/2017/06/14/005914

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answered Sep 02 '18 at 12:37 PM

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alwei STAFF
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avatar image beio-wolf Sep 03 '18 at 03:28 PM

ありがとうございます! 添付画像のようにノードを組むことで、 目的が達成できました。

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