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FVector MakeWidget from a ActorComponent not shown

Hi everyone.

I have a ActorComponent that has two FVectors that I need to be able to modify in the editor, so I have added to them the UPROPERTY to MakeWidget, so it looks like this:

     UPROPERTY(EditInstanceOnly, Category = "Interactive", meta = (AllowPrivateAccess = "true", MakeEditWidget = true))
         FVector StartPoint;
 
     UPROPERTY(EditInstanceOnly, Category = "Interactive", meta = (AllowPrivateAccess = "true", MakeEditWidget = true))
         FVector EndPoint;

but for some reason even though I can see the FVectors in the details panel, it won't be shown in the editor.

https://gyazo.com/8e1a65d63006f1fcfafc9f0f7a58f9de

this is how it looks like in the editor:

https://gyazo.com/8f45fb5c21c88393c4b7d4411b17bdba

Hope you guys can help me with this.

Thank you.

Product Version: UE 4.20
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asked Sep 01 '18 at 10:14 AM in C++ Programming

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WolfAlvein
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