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Errors in StaticMeshComponent.h and ParticleSystemComponent.h

I was trying to package my UE4.19 game (with Advanced Sessions, Advanced Steam Sessions, and Discord RPC), and I get this error (full log [cut and pasted from Output Log window]):

 UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
 UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/Process Daemon/Dropbox/UEP/Dragoon_CPP/Dragoon_CPP.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Process Daemon/Dropbox/UEP/Dragoon_CPP/Dragoon_CPP.uproject" -cook -stage -archive -archivedirectory="C:/Users/Process Daemon/Drop
 box/UEP/Built/Dragoon_CPP" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
 UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject
 UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
 UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Dragoon_CPP Win64 Development -Project="C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject"  "C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Proce
 ss Daemon\Dropbox\UEP\Dragoon_CPP" -skipdeploy -noxge -generatemanifest -NoHotReload
 UATHelper: Packaging (Windows (64-bit)): Took 1.5100863s to run UnrealBuildTool.exe, ExitCode=0
 UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Dragoon_CPP Win64 Development -Project="C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject"  "C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Proce
 ss Daemon\Dropbox\UEP\Dragoon_CPP" -skipdeploy -noxge -NoHotReload -ignorejunk
 UATHelper: Packaging (Windows (64-bit)):   Performing 16 actions (4 in parallel)
 UATHelper: Packaging (Windows (64-bit)):   SharedPCH.Engine.cpp
 UATHelper: Packaging (Windows (64-bit)):   Module.DiscordRpc.cpp
 UATHelper: Packaging (Windows (64-bit)):   Module.DiscordRpc.gen.cpp
 UATHelper: Packaging (Windows (64-bit)):   Module.AdvancedSessions.cpp
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax e
 rror: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   Module.AdvancedSessions.gen.cpp
 UATHelper: Packaging (Windows (64-bit)):   Module.AdvancedSteamSessions.cpp
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   UELinkerFixups.cpp
 UATHelper: Packaging (Windows (64-bit)):   Module.AdvancedSteamSessions.gen.cpp
 UATHelper: Packaging (Windows (64-bit)):   C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Intermediate\Build\Win64\UE4\Development\UELinkerFixups.cpp: fatal error C1853: 'C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Intermediate\Build\Win64\Dragoon_CPP\Development\UELinkerFixups\PCH.UELinkerFixups.h.pch' precompiled header file is from a previous version
  of the compiler, or the precompiled header is C++ and you are using it from C (or vice versa)
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(89): error C3861: 'FOnSystemFinished_DelegateWrapper': identifier not found
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C2143: syntax error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(327): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 UATHelper: Packaging (Windows (64-bit)):   C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Particles/ParticleSystemComponent.h(329): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
 PackagingResults: Error: missing ';' before '<class-head>'
 PackagingResults: Error: missing ';' before '<class-head>'
 UATHelper: Packaging (Windows (64-bit)):   ERROR: UBT ERROR: Failed to produce item: C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Binaries\Win64\Dragoon_CPP.exe
 UATHelper: Packaging (Windows (64-bit)):   Total build time: 49.79 seconds (Local executor: 0.00 seconds)
 UATHelper: Packaging (Windows (64-bit)): Took 50.0508627s to run UnrealBuildTool.exe, ExitCode=5
 UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Dragoon_CPP Win64 Development -Project="C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject"  "C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject" -NoUBTMakefiles  -
 remoteini="C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.09.01-12.34.27.txt' 
 UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\Process Daemon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
 PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Binaries\Win64\Dragoon_CPP.exe
 PackagingResults: Error: Command failed (Result:5): C:\Program Files (x86)\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Dragoon_CPP Win64 Development -Project="C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject"  "C:\Users\Process Daemon\Dropbox\UEP\Dragoon_CPP\Dragoon_CPP.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Pro
 cess Daemon\Dropbox\UEP\Dragoon_CPP" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.09.01-12.34.27.txt' 
 UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
 UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Error


Is something wrong with my UE4 installation?

EDIT: Packaging a new (empty) C++ project gives the same errors... EDIT 2: Removing UE 4.19 and reinstalling it fixed these errors.

Product Version: UE 4.19
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asked Sep 04 '18 at 01:22 PM in Packaging & Deployment

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VoldemortCodes
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