Is it worth us using a shared DDC?

Hi Guys,

Our situation at the moment is that we have 4 developers, and our network is a little old and creaky. I was looking to set up a shared derived data cache, following the instructions laid out here:

https://docs.unrealengine.com/latest/INT/Engine/Basics/DerivedDataCache/index.html

We’re using local DDCs at the moment, and we’re planning on setting up a dedicated build machine for creating packaged builds.

Would there be any major benefit for us to use a shared DDC?

Cheers.

Hi Milly01,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.