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Why my cable actor can not simulate when i drag it into the scene?

I watched on youtube that others' ue4 can works well when they drag the cable into scene.However,my cable actor works like a rigid static body that suspend in the scene without any movement. I have already checked the plugin.And i found that the simulate physics checkbox is grey that i can not enable it.alt text

Product Version: UE 4.20
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asked Sep 03 '18 at 04:41 AM in Using UE4

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multiapple
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avatar image IndieGameCove Sep 03 '18 at 07:08 AM

couple things to check. the "num segments" needs to be greater than 1, and the Gravity scale needs to be greater than 0.

avatar image multiapple Sep 03 '18 at 08:36 AM

For sure,man.I have checked those two parameters.And it works on game model right now,but still can not work on editor.

avatar image IndieGameCove Sep 04 '18 at 04:43 AM

there is a little drop down menu in the top left of the editor. Make sure "realtime" is checked. ctrl+r is the shortcut.

avatar image multiapple Sep 04 '18 at 05:47 AM

Thanks!It works for me.

avatar image Przemek2222 Sep 03 '18 at 09:26 AM

I think you need to change length.

Can you provide screenshot/s of cable and cable forces?

avatar image multiapple Sep 03 '18 at 11:01 AM

alt text

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