Postprocess won't work without Mobile HDR enabled?

When I disable Mobile HDR all of my postprocess (bloom or color grading) dissapear. It’s a know bug or Mobile HDR == postprocess on mobile devices?

Will be grateful for help!

Howdy intoxicat3,

Thank you reporting this issue. Just have a couple questions so we can further investigate the issue. What version of UE4 are you currently using when running across this issue? Also what mobile device are you currently deploying to and what OS is that device on?

Any additional information will be greatly appreciated.

Thanks and have a great day!

Sure there you go:
4.3.1 from github. Checked on air(ios 8)and mini retina (7.1)I dont need HDR(gamma correction I guess) but I need bloom and color grading.

Be grateful for more informations about mobile HDR as well. Thanks!

Btw it can be reproduced on PC. Place postprocess volume change some settings in it and then disable mobile HDR. You will see that PP volume wont work.

Yes you need mobile HDR to get post processing on mobile. Some of the post process settings on PC also are not on mobile even with mobile HDR, for instance colorgrading lookup table.

ok is there any chance to have only BLOOM + DOF on Mobile without color grading/motion blur and other PP stuff? It would be nice to have much more settings for mobile because fps is critical…