Hello,
I was in the middle of trying to run my project on Mac OS with a source version of UE4 that I made, and I keep getting this error whenever I try to open the project:
SEGV_MAPERR at 0x3
FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x10b0e7b8b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp, line 354] [in UE4Editor-Core.dylib]
FMacErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x110e01a79 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacErrorOutputDevice.cpp, line 54] [in UE4Editor-ApplicationCore.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x10b397cfd [Runtime/Core/Public/HAL/UnrealMemory.h, line 159] [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x10b30d98b [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 356] [in UE4Editor-Core.dylib]
UK2Node_CommutativeAssociativeBinaryOperator::ExpandNode(FKismetCompilerContext&, UEdGraph*) Address = 0x11e677bce [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CommutativeAssociativeBinaryOperator.cpp, line 286] [in UE4Editor-BlueprintGraph.dylib]
FKismetCompilerContext::ExpansionStep(UEdGraph*, bool) Address = 0x12279d646 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp, line 2848] [in UE4Editor-KismetCompiler.dylib]
FKismetCompilerContext::CreateAndProcessUbergraph() Address = 0x1227a16fe [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp, line 3094] [in UE4Editor-KismetCompiler.dylib]
FKismetCompilerContext::CreateFunctionList() Address = 0x122779c19 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp, line 3548] [in UE4Editor-KismetCompiler.dylib]
FWidgetBlueprintCompiler::CreateFunctionList() Address = 0x122c730aa [Editor/UMGEditor/Private/WidgetBlueprintCompiler.h, line 26] [in UE4Editor-UMGEditor.dylib]
FKismetCompilerContext::CompileClassLayout(EInternalCompilerFlags) Address = 0x1227a4c2d [Runtime/Core/Public/Containers/Array.h, line 633] [in UE4Editor-KismetCompiler.dylib]
FBlueprintCompilationManagerImpl::FlushCompilationQueueImpl(TArray<UObject*, FDefaultAllocator>*, bool, TArray<UBlueprint*, FDefaultAllocator>*) Address = 0x119400401 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp, line 820] [in UE4Editor-Kismet.dylib]
FBlueprintCompilationManager::FlushCompilationQueue(TArray<UObject*, FDefaultAllocator>*) Address = 0x11940e3af [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp, line 2143] [in UE4Editor-Kismet.dylib]
FScopedClassDependencyGather::~FScopedClassDependencyGather() Address = 0x10bce146f [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp, line 376] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateExport(int) Address = 0x10bee5c05 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 4024] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::IndexToObject(FPackageIndex) Address = 0x10bee78f7 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 4241] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateExport(int) Address = 0x10bee3bed [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 3711] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::LoadAllObjects(bool) Address = 0x10bee8548 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2744] [in UE4Editor-CoreUObject.dylib]
LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10c0d529d [Runtime/CoreUObject/Public/Serialization/SerializedPropertyScope.h, line 39] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImportInner(int, FString&) Address = 0x10bedea3d [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2421] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImport(int) Address = 0x10bed916b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2177] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Verify() Address = 0x10bed8a6b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1956] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::FinalizeCreation() Address = 0x10bed4928 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1866] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Tick(float, bool, bool) Address = 0x10bec8b09 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 735] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateLinker(UPackage*, wchar_t const*, unsigned int) Address = 0x10bec35cd [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 438] [in UE4Editor-CoreUObject.dylib]
GetPackageLinker(UPackage*, wchar_t const*, unsigned int, UPackageMap*, FGuid*) Address = 0x10bebf899 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp, line 690] [in UE4Editor-CoreUObject.dylib]
LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10c0d4f51 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp, line 1234] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImportInner(int, FString&) Address = 0x10bedea3d [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2421] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImport(int) Address = 0x10bed916b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2177] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Verify() Address = 0x10bed8a6b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1956] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::FinalizeCreation() Address = 0x10bed4928 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1866] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Tick(float, bool, bool) Address = 0x10bec8b09 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 735] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateLinker(UPackage*, wchar_t const*, unsigned int) Address = 0x10bec35cd [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 438] [in UE4Editor-CoreUObject.dylib]
GetPackageLinker(UPackage*, wchar_t const*, unsigned int, UPackageMap*, FGuid*) Address = 0x10bebf899 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp, line 690] [in UE4Editor-CoreUObject.dylib]
LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10c0d4f51 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp, line 1234] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImportInner(int, FString&) Address = 0x10bedea3d [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2421] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImport(int) Address = 0x10bed916b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2177] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Verify() Address = 0x10bed8a6b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1956] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::FinalizeCreation() Address = 0x10bed4928 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1866] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Tick(float, bool, bool) Address = 0x10bec8b09 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 735] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateLinker(UPackage*, wchar_t const*, unsigned int) Address = 0x10bec35cd [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 438] [in UE4Editor-CoreUObject.dylib]
GetPackageLinker(UPackage*, wchar_t const*, unsigned int, UPackageMap*, FGuid*) Address = 0x10bebf899 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp, line 690] [in UE4Editor-CoreUObject.dylib]
LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10c0d4f51 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp, line 1234] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImportInner(int, FString&) Address = 0x10bedea3d [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2421] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImport(int) Address = 0x10bed916b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2177] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImportInner(int, FString&) Address = 0x10bedd987 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2469] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::VerifyImport(int) Address = 0x10bed916b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 2177] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Verify() Address = 0x10bed8a6b [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1956] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::FinalizeCreation() Address = 0x10bed4928 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 1866] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::Tick(float, bool, bool) Address = 0x10bec8b09 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 735] [in UE4Editor-CoreUObject.dylib]
FLinkerLoad::CreateLinker(UPackage*, wchar_t const*, unsigned int) Address = 0x10bec35cd [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp, line 438] [in UE4Editor-CoreUObject.dylib]
GetPackageLinker(UPackage*, wchar_t const*, unsigned int, UPackageMap*, FGuid*) Address = 0x10bebf899 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp, line 690] [in UE4Editor-CoreUObject.dylib]
LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10c0d4f51 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp, line 1234] [in UE4Editor-CoreUObject.dylib]
LoadPackage(UPackage*, wchar_t const*, unsigned int) Address = 0x10c0d22e5 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp, line 1430] [in UE4Editor-CoreUObject.dylib]
UEditorEngine::Map_Load(wchar_t const*, FOutputDevice&) Address = 0x11266d936 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp, line 2492] [in UE4Editor-UnrealEd.dylib]
UEditorEngine::HandleMapCommand(wchar_t const*, FOutputDevice&, UWorld*) Address = 0x11268fdf5 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp, line 5912] [in UE4Editor-UnrealEd.dylib]
UEditorEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0x11268c971 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp, line 5445] [in UE4Editor-UnrealEd.dylib]
UUnrealEdEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0x11329b289 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp, line 672] [in UE4Editor-UnrealEd.dylib]
FEditorFileUtils::LoadMap(FString const&, bool, bool) Address = 0x112ab356b [Runtime/Engine/Classes/Engine/World.h, line 134] [in UE4Editor-UnrealEd.dylib]
FEditorFileUtils::LoadDefaultMapAtStartup() Address = 0x112ac28bf [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 356] [in UE4Editor-UnrealEd.dylib]
FUnrealEdMisc::OnInit() Address = 0x11327cd6a [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp, line 348] [in UE4Editor-UnrealEd.dylib]
EditorInit(IEngineLoop&) Address = 0x11327ab8f [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp, line 97] [in UE4Editor-UnrealEd.dylib]
GuardedMain(wchar_t const*) Address = 0x10afe96a8 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 148] [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x10aff7060 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp, line 232] [in UE4Editor]
-[FCocoaGameThread main] Address = 0x10b293457 [/Users/admin/Documents/Git/UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 387] [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff36b461f8 (filename not found) [in Foundation]
_pthread_body Address = 0x7fff5cc16661 (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fff5cc1650d (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fff5cc15bf9 (filename not found) [in libsystem_pthread.dylib]
Any ideas on how to rectify this?