Here’s a snippet from the log:
[2018.09.03-21.14.23:252][302]DumpConsoleCommands: *
[2018.09.03-21.14.23:252][302]
… (cleaned out a bunch of commands I’m not interested in that were listed in the log)…
[2018.09.03-21.14.23:255][302]Audio.DumpActiveSounds
[2018.09.03-21.14.23:255][302]Audio3dVisualize
[2018.09.03-21.14.23:255][302]AudioDebugSound
[2018.09.03-21.14.23:255][302]AudioMemReport
[2018.09.03-21.14.23:255][302]AudioMixerDebugSound
[2018.09.03-21.14.23:255][302]AudioSoloSoundClass
[2018.09.03-21.14.23:255][302]AudioSoloSoundCue
[2018.09.03-21.14.23:255][302]AudioSoloSoundWave
[2018.09.03-21.14.23:255][302]AudioThread.AboveNormalPriority
[2018.09.03-21.14.23:255][302]AudioThread.BatchAsyncBatchSize
[2018.09.03-21.14.23:255][302]AudioThread.EnableAudioCommandLogging
[2018.09.03-21.14.23:256][302]AudioThread.EnableAudioThreadWait
[2018.09.03-21.14.23:256][302]AudioThread.EnableBatchProcessing
[2018.09.03-21.14.23:256][302]AudioThread.SuspendAudioThread
[2018.09.03-21.14.23:256][302]AudioThread.UseBackgroundThreadPool
[2018.09.03-21.14.23:256][302]AudioThread.WaitWarningThresholdMs