Is it possible to disable SkinnedMeshComp Tick?

Any skeletal mesh placed on a scene constantly ticking as SkinnedMeshComp Tick. It doesn’t depend on their visibility, applied anim blueprint, whether animation playing or not. In my case I have 100+ pre-placed interactive buttons throughout the level and each one is ticking all the time no matter what. It just ruins my performance.
Is there a way to disable SkinnedMeshComp Tick?

Found an answer literally a minute after the initial question.
There’s a node ‘Set Component Tick Enabled’ that does the job.