x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Linux] Editor stuck at 35% "Verifying Global Shaders for GLSL_430"

Hey guys so I am running Ubuntu 18.04 and got the engine to build. However I am running into an issue when I run the linux binary in Engine/Binaries/Linux/UE4Editor. I get to 35% and then it hangs. The console output is as follows and any help is appreciated:

 Increasing per-process limit of core file size to infinity.
 LogInit: Display: Running engine without a game
 LogPlatformFile: Not using cached read wrapper
 LogInit: Display: RandInit(-404294288) SRandInit(-404294288).
 LogInit: Read version file with build ID 'b1f3cb35-502b-4544-bd35-bf743a20806f'
 LogInit: Registered custom module enumerator with build ID 'b1f3cb35-502b-4544-bd35-bf743a20806f'
 LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
 LogStats: Stats thread started at 0.034619
 LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
 LogPluginManager: Mounting plugin LiveLink
 LogPluginManager: Mounting plugin OnlineSubsystemIOS
 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
 LogPluginManager: Mounting plugin OnlineSubsystemUtils
 LogPluginManager: Mounting plugin OnlineSubsystem
 LogPluginManager: Mounting plugin OnlineSubsystemNull
 LogPluginManager: Mounting plugin Paper2D
 LogPluginManager: Mounting plugin ActorSequence
 LogPluginManager: Mounting plugin MatineeToLevelSequence
 LogPluginManager: Mounting plugin LevelSequenceEditor
 LogPluginManager: Mounting plugin MediaCompositing
 LogPluginManager: Mounting plugin AvfMedia
 LogPluginManager: Mounting plugin ImgMedia
 LogPluginManager: Mounting plugin LinearTimecode
 LogPluginManager: Mounting plugin WmfMedia
 LogPluginManager: Mounting plugin AndroidMedia
 LogPluginManager: Mounting plugin MediaPlayerEditor
 LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting plugin CableComponent
 LogPluginManager: Mounting plugin AudioCapture
 LogPluginManager: Mounting plugin PhysXVehicles
 LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting plugin ArchVisCharacter
 LogPluginManager: Mounting plugin AppleMoviePlayer
 LogPluginManager: Mounting plugin WindowsMoviePlayer
 LogPluginManager: Mounting plugin SteamVR
 LogPluginManager: Mounting plugin GoogleCloudMessaging
 LogPluginManager: Mounting plugin ProceduralMeshComponent
 LogPluginManager: Mounting plugin MobilePatchingUtils
 LogPluginManager: Mounting plugin AppleARKit
 LogPluginManager: Mounting plugin LocationServicesBPLibrary
 LogPluginManager: Mounting plugin CustomMeshComponent
 LogPluginManager: Mounting plugin ImmediatePhysics
 LogPluginManager: Mounting plugin IOSDeviceProfileSelector
 LogPluginManager: Mounting plugin AndroidMoviePlayer
 LogPluginManager: Mounting plugin AndroidPermission
 LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting plugin OculusVR
 LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
 LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
 LogPluginManager: Mounting plugin RuntimePhysXCooking
 LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
 LogPluginManager: Mounting plugin SubversionSourceControl
 LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
 LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
 LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
 LogPluginManager: Mounting plugin GitSourceControl
 LogPluginManager: Mounting plugin PerforceSourceControl
 LogPluginManager: Mounting plugin CLionSourceCodeAccess
 LogPluginManager: Mounting plugin XCodeSourceCodeAccess
 LogPluginManager: Mounting plugin NullSourceCodeAccess
 LogPluginManager: Mounting plugin UObjectPlugin
 LogPluginManager: Mounting plugin DatasmithContent
 LogPluginManager: Mounting plugin UdpMessaging
 LogPluginManager: Mounting plugin TcpMessaging
 LogPluginManager: Mounting plugin NUTUnrealEngine4
 LogPluginManager: Mounting plugin NetcodeUnitTest
 LogPluginManager: Mounting plugin AssetManagerEditor
 LogPluginManager: Mounting plugin MobileLauncherProfileWizard
 LogPluginManager: Mounting plugin CryptoKeys
 LogPluginManager: Mounting plugin GameplayTagsEditor
 LogPluginManager: Mounting plugin FacialAnimation
 LogPluginManager: Mounting plugin SpeedTreeImporter
 LogPluginManager: Mounting plugin PluginBrowser
 LogPluginManager: Mounting plugin DataValidation
 LogPluginManager: Mounting plugin AlembicImporter
 LogPluginManager: Mounting plugin CharacterAI
 LogPluginManager: Mounting plugin HTML5Networking
 LogPluginManager: Mounting plugin LightPropagationVolume
 LogStreaming: Display: Took  0.253s to configure plugins.
 LogInit: Using libcurl 7.57.0
 LogInit:  - built for x86_64-pc-linux-gnu
 LogInit:  - supports SSL with OpenSSL/1.0.2h
 LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
 LogInit:  - other features:
 LogInit:      CURL_VERSION_SSL
 LogInit:      CURL_VERSION_LIBZ
 LogInit:      CURL_VERSION_IPV6
 LogInit:      CURL_VERSION_ASYNCHDNS
 LogInit:      CURL_VERSION_LARGEFILE
 LogInit:      CURL_VERSION_TLSAUTH_SRP
 LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
 LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
 LogInit:  CurlRequestOptions (configurable via config and command line):
 LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
 LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
 LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
 LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
 LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
 LogInit:  - LocalHostAddr = Default
 LogInit: Build: ++UE4+Release-4.19-CL-0
 LogInit: Engine Version: 4.19.2-0+++UE4+Release-4.19
 LogInit: Compatible Engine Version: 4.19.0-0+++UE4+Release-4.19
 LogInit: Net CL: 0
 LogDevObjectVersion: Number of dev versions registered: 18
 LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
 LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
 LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
 LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
 LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
 LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
 LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
 LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
 LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
 LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
 LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
 LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
 LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
 LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
 LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
 LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
 LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
 LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
 LogInit: Compiled (64-bit): Sep  4 2018 03:53:04
 LogInit: Compiled with Clang: 5.0.1 (tags/RELEASE_501/final)
 LogInit: Build Configuration: Development
 LogInit: Branch Name: ++UE4+Release-4.19
 LogInit: Command Line: 
 LogInit: Base Directory: /home/makinje/UnrealEngine/Engine/Binaries/Linux/
 LogInit: Installed Engine Build: 0
 LogStreaming: Display: Took  0.000s to delete old logs.
 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
 LogInit: Object subsystem initialized
 [2018.09.04-17.58.18:446][  0]LogInit: Initializing SDL.
 [2018.09.04-17.58.18:478][  0]LogInit: Using SDL_WINDOW_OPENGL
 [2018.09.04-17.58.18:478][  0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
 [2018.09.04-17.58.18:479][  0]LogInit: Display metrics:
 [2018.09.04-17.58.18:479][  0]LogInit:   PrimaryDisplayWidth: 1920
 [2018.09.04-17.58.18:479][  0]LogInit:   PrimaryDisplayHeight: 1080
 [2018.09.04-17.58.18:479][  0]LogInit:   PrimaryDisplayWorkAreaRect:
 [2018.09.04-17.58.18:480][  0]LogInit:     Left=67, Top=27, Right=1920, Bottom=1080
 [2018.09.04-17.58.18:480][  0]LogInit:   VirtualDisplayRect:
 [2018.09.04-17.58.18:480][  0]LogInit:     Left=67, Top=27, Right=1920, Bottom=1080
 [2018.09.04-17.58.18:480][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
 [2018.09.04-17.58.18:480][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
 [2018.09.04-17.58.18:480][  0]LogInit:   Number of monitors: 1
 [2018.09.04-17.58.18:480][  0]LogInit:     Monitor 0
 [2018.09.04-17.58.18:480][  0]LogInit:       Name: 0
 [2018.09.04-17.58.18:480][  0]LogInit:       ID: display0
 [2018.09.04-17.58.18:480][  0]LogInit:       NativeWidth: 1920
 [2018.09.04-17.58.18:480][  0]LogInit:       NativeHeight: 1080
 [2018.09.04-17.58.18:480][  0]LogInit:       bIsPrimary: true
 [2018.09.04-17.58.18:480][  0]LogLinux: Selected Device Profile: [Linux]
 [2018.09.04-17.58.18:480][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
 [2018.09.04-17.58.18:491][  0]LogInit: Linux hardware info:
 [2018.09.04-17.58.18:491][  0]LogInit:  - we are the first instance of this executable
 [2018.09.04-17.58.18:491][  0]LogInit:  - this process' id (pid) is 31029, parent process' id (ppid) is 16371
 [2018.09.04-17.58.18:491][  0]LogInit:  - we are not running under debugger
 [2018.09.04-17.58.18:491][  0]LogInit:  - machine network name is 'Ricardo'
 [2018.09.04-17.58.18:491][  0]LogInit:  - user name is 'makinje' (makinje)
 [2018.09.04-17.58.18:491][  0]LogInit:  - we're logged in locally
 [2018.09.04-17.58.18:491][  0]LogInit:  - we're running with rendering
 [2018.09.04-17.58.18:491][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz' (signature: 0x906E9)
 [2018.09.04-17.58.18:491][  0]LogInit:  - Number of physical cores available for the process: 1
 [2018.09.04-17.58.18:491][  0]LogInit:  - Number of logical cores available for the process: 1
 [2018.09.04-17.58.18:491][  0]LogInit:  - Cache line size: 64
 [2018.09.04-17.58.18:491][  0]LogInit:  - Memory allocator used: binned2
 [2018.09.04-17.58.18:491][  0]LogLinux: Benchmarking clocks:
 [2018.09.04-17.58.18:491][  0]LogLinux:  - CLOCK_REALTIME (id=0) can sustain 52884055 (52884K, 53M) calls per second without zero deltas.
 [2018.09.04-17.58.18:491][  0]LogLinux:  - CLOCK_MONOTONIC (id=1) can sustain 54295434 (54295K, 54M) calls per second without zero deltas.
 [2018.09.04-17.58.18:491][  0]LogLinux:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 3844873 (3845K, 4M) calls per second without zero deltas.
 [2018.09.04-17.58.18:491][  0]LogLinux:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 169127660 (169128K, 169M) calls per second with 99.999846% zero deltas.
 [2018.09.04-17.58.18:491][  0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
 [2018.09.04-17.58.18:492][  0]LogInit: Linux-specific commandline switches:
 [2018.09.04-17.58.18:492][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
 [2018.09.04-17.58.18:492][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
 [2018.09.04-17.58.18:492][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
 [2018.09.04-17.58.18:492][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
 [2018.09.04-17.58.18:492][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
 [2018.09.04-17.58.18:492][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
 [2018.09.04-17.58.18:492][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
 [2018.09.04-17.58.18:492][  0]LogInit:  - Physical RAM available (not considering process quota): 32 GB (32056 MB, 32825468 KB, 33613279232 bytes)
 [2018.09.04-17.58.18:590][  0]LogInit: Using OS detected language (en-US).
 [2018.09.04-17.58.18:590][  0]LogInit: Using OS detected locale (en-US).
 [2018.09.04-17.58.18:599][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
 [2018.09.04-17.58.19:032][  0]LogStreaming: Display: Took  0.442s to EndInitTextLocalization.
 [2018.09.04-17.58.19:097][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
 [2018.09.04-17.58.19:103][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
 [2018.09.04-17.58.20:058][  0]LogRHI: Initializing OpenGL RHI
 [2018.09.04-17.58.20:058][  0]LogRHI:   GL_VENDOR: Intel Open Source Technology Center
 [2018.09.04-17.58.20:058][  0]LogRHI:   GL_RENDERER: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) 
 [2018.09.04-17.58.20:058][  0]LogRHI:   GL_VERSION: 4.5 (Core Profile) Mesa 18.0.5
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 4.50
 [2018.09.04-17.58.20:059][  0]LogRHI: OpenGL Extensions:
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_3DFX_texture_compression_FXT1
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_conservative_depth
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_draw_buffers_blend
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_seamless_cubemap_per_texture
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_shader_stencil_export
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_shader_trinary_minmax
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_vertex_shader_layer
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_AMD_vertex_shader_viewport_index
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ANGLE_texture_compression_dxt3
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ANGLE_texture_compression_dxt5
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_APPLE_object_purgeable
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_ES2_compatibility
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_ES3_1_compatibility
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_ES3_2_compatibility
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_ES3_compatibility
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_arrays_of_arrays
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_base_instance
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_blend_func_extended
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_buffer_storage
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_clear_buffer_object
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_clear_texture
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_clip_control
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_compressed_texture_pixel_storage
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_compute_shader
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_conditional_render_inverted
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_conservative_depth
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_copy_buffer
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_copy_image
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_cull_distance
 [2018.09.04-17.58.20:059][  0]LogRHI:   GL_ARB_debug_output
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_depth_buffer_float
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_depth_clamp
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_derivative_control
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_direct_state_access
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_draw_buffers
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_draw_buffers_blend
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_draw_elements_base_vertex
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_draw_indirect
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_draw_instanced
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_enhanced_layouts
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_explicit_attrib_location
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_explicit_uniform_location
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_fragment_coord_conventions
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_fragment_layer_viewport
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_fragment_shader
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_framebuffer_no_attachments
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_framebuffer_object
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_framebuffer_sRGB
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_get_program_binary
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_get_texture_sub_image
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_gpu_shader5
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_gpu_shader_fp64
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_gpu_shader_int64
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_half_float_pixel
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_half_float_vertex
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_indirect_parameters
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_instanced_arrays
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_internalformat_query
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_internalformat_query2
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_invalidate_subdata
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_map_buffer_alignment
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_map_buffer_range
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_multi_bind
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_multi_draw_indirect
 [2018.09.04-17.58.20:060][  0]LogRHI:   GL_ARB_occlusion_query2
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_pipeline_statistics_query
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_pixel_buffer_object
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_point_sprite
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_polygon_offset_clamp
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_post_depth_coverage
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_program_interface_query
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_provoking_vertex
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_query_buffer_object
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_robust_buffer_access_behavior
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_robustness
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_sample_shading
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_sampler_objects
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_seamless_cube_map
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_seamless_cubemap_per_texture
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_separate_shader_objects
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_atomic_counter_ops
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_atomic_counters
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_ballot
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_bit_encoding
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_clock
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_draw_parameters
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_group_vote
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_image_load_store
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_image_size
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_objects
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_precision
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_stencil_export
 [2018.09.04-17.58.20:061][  0]LogRHI:   GL_ARB_shader_storage_buffer_object
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shader_subroutine
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shader_texture_image_samples
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shader_texture_lod
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shader_viewport_layer_array
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shading_language_420pack
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_shading_language_packing
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_stencil_texturing
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_sync
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_tessellation_shader
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_barrier
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_buffer_object
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_buffer_range
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_compression_bptc
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_compression_rgtc
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_cube_map_array
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_filter_anisotropic
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_float
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_gather
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_mirror_clamp_to_edge
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_multisample
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_non_power_of_two
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_query_levels
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_query_lod
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_rectangle
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_rg
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_stencil8
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_storage
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_storage_multisample
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_swizzle
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_texture_view
 [2018.09.04-17.58.20:062][  0]LogRHI:   GL_ARB_timer_query
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_transform_feedback2
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_transform_feedback3
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_transform_feedback_instanced
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_transform_feedback_overflow_query
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_uniform_buffer_object
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_array_bgra
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_array_object
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_attrib_64bit
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_attrib_binding
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_shader
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_type_10f_11f_11f_rev
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ARB_viewport_array
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ATI_blend_equation_separate
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_ATI_texture_float
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_abgr
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_blend_equation_separate
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_draw_buffers2
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_draw_instanced
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_framebuffer_blit
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_framebuffer_multisample
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_framebuffer_sRGB
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_packed_depth_stencil
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_packed_float
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_pixel_buffer_object
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_polygon_offset_clamp
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_provoking_vertex
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_shader_integer_mix
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_shader_samples_identical
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_texture_array
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_texture_compression_dxt1
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_texture_compression_rgtc
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_texture_compression_s3tc
 [2018.09.04-17.58.20:063][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_integer
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_sRGB
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_sRGB_decode
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_shared_exponent
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_snorm
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_texture_swizzle
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_timer_query
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_transform_feedback
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_EXT_vertex_array_bgra
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_IBM_multimode_draw_arrays
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_INTEL_conservative_rasterization
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_INTEL_performance_query
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_blend_equation_advanced
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_blend_equation_advanced_coherent
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_context_flush_control
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_debug
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_no_error
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_robust_buffer_access_behavior
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_robustness
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_texture_compression_astc_ldr
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_KHR_texture_compression_astc_sliced_3d
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_MESA_pack_invert
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_MESA_shader_integer_functions
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_MESA_texture_signed_rgba
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_NV_conditional_render
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_NV_depth_clamp
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_NV_packed_depth_stencil
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_NV_texture_barrier
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_OES_EGL_image
 [2018.09.04-17.58.20:064][  0]LogRHI:   GL_S3_s3tc
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 16384
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 2048
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 16384
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 32
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_SAMPLES: 16
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 16
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 16
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 16
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
 [2018.09.04-17.58.20:082][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
 [2018.09.04-17.58.20:082][  0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_430, FeatureLevel = SM5
 [2018.09.04-17.58.20:092][  0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/31029/).
 [2018.09.04-17.58.20:093][  0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/0003A53114090D04003A005CE8132CF4/'.
 [2018.09.04-17.58.20:093][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
 [2018.09.04-17.58.21:839][  0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
 [2018.09.04-17.58.21:911][  0]LogTemp: Display: Loaded TP HTML5TargetPlatform
 [2018.09.04-17.58.21:989][  0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
 [2018.09.04-17.58.22:072][  0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
 [2018.09.04-17.58.22:160][  0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
 [2018.09.04-17.58.22:245][  0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
 [2018.09.04-17.58.22:328][  0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
 [2018.09.04-17.58.22:408][  0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
 [2018.09.04-17.58.22:562][  0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
 [2018.09.04-17.58.22:567][  0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
 [2018.09.04-17.58.22:645][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
 [2018.09.04-17.58.22:722][  0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
 [2018.09.04-17.58.22:801][  0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
 [2018.09.04-17.58.22:882][  0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
 [2018.09.04-17.58.22:955][  0]LogTemp: Display: Loaded TP LinuxTargetPlatform
 [2018.09.04-17.58.22:955][  0]LogTargetPlatformManager: Display: Building Assets For Linux
 [2018.09.04-17.58.23:240][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
 [2018.09.04-17.58.23:241][  0]LogDerivedDataCache: Display: Starting with empty Boot cache
 [2018.09.04-17.58.23:241][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 [2018.09.04-17.58.23:241][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
 [2018.09.04-17.58.23:241][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 [2018.09.04-17.58.23:241][  0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
 [2018.09.04-17.58.23:242][  0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
 [2018.09.04-17.58.23:242][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
 [2018.09.04-17.58.23:242][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
 [2018.09.04-17.58.23:243][  0]LogMaterial: Verifying Global Shaders for GLSL_430
 
Product Version: UE 4.19
Tags:
more ▼

asked Sep 04 '18 at 07:35 PM in Installation & Setup

avatar image

LESkidd113
6 1 4 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

So turns out everyone that ubuntu was only seeing 1 of my 4 cores on my cpu. I used this forum post to fix it. You need to edit your grub which will allow ubuntu to recognize all your cores

more ▼

answered Sep 04 '18 at 09:05 PM

avatar image

LESkidd113
6 1 4 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

You have one core available for the editor. In this case it may be not starting any ShaderCompileWorker-s at all and doing the whole work on the main thread, so it may not be hanging, just the process can take hours given such constrained resources.

more ▼

answered Sep 04 '18 at 07:40 PM

avatar image

RCL STAFF
2.7k 59 6 88

avatar image LESkidd113 Sep 04 '18 at 08:18 PM

Ah I see. I have an intel core i7 7700HQ. 4 Cores 8 Threads. Do you know how I can dedicate more cores to the editor? Or a workaround given my specs which should be more than enough to work in ue4. I just switched to linux so I know my specs shouldnt be the problem

avatar image RCL STAFF Sep 04 '18 at 08:23 PM

Are you running the editor in terminal in the native OS, without any extra measures like taskset etc? For whatever reason the editor is programmatically pinned just one core, so it is not fully utilizing your CPU, as evidenced from those lines:

  [2018.09.04-17.58.18:491][  0]LogInit:  - Number of physical cores available for the process: 1
  [2018.09.04-17.58.18:491][  0]LogInit:  - Number of logical cores available for the process: 1
avatar image LESkidd113 Sep 04 '18 at 08:27 PM

I currently run the editor by running ./UnrealEngine/Engine/Binaries/Linux/UE4Editor. Running this in gnome terminal that comes with a fresh installation of Ubuntu 18.04

avatar image RCL STAFF Sep 04 '18 at 08:30 PM

You are not running Ubuntu in a VirtualBox or VMWare or anything like that, right?

avatar image LESkidd113 Sep 04 '18 at 08:32 PM

Correct. I switched from linux last night. Wiped my windows partition and installed ubuntu on my ssd

avatar image RCL STAFF Sep 04 '18 at 08:43 PM

Well, something outside of the engine limits it (or maybe the whole gnome terminal or bash, who are engine's parent processes) to one core only. You can try using taskset utility to make more cores available.

avatar image LESkidd113 Sep 04 '18 at 08:43 PM

Actually I looked into my processes and it looks like ubuntu isnt recognizing my 4 cores in the first place alt text

process.png (55.0 kB)
(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question