Replicated pawn replicates higher on clients.
Hi there, so i'm replicating a pawn (similar to a vehicle) currently from server to client indicated in the picture, everything replicates very smoothly and accurately EXCEPT it is like 100 units in the air, its very strange. When I do things with the pawn like go up a ramp etc. it replicates perfectly on the other pawn just again about 100 units above the actual pawn.
I have tried quite a few things and feel like i'm missing something obvious, if someone could suggest some things to try that would help a lot.
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