How to scale static mesh along two sides of x axis?
I am trying to stretch a static mesh in XY plane by set scale value for X, Y, but found it always extend along one side based on center pointer, such as show in the picture as below. Do i need to set pivot or are there any method to make it extend from two sides based on its center point？Thanks very much.
asked Sep 05 '18 at 04:19 AM in C++ Programming
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