Getting Seams on Modular Walls
I am having a problem with seams appearing in my modular walls. Notice the seams on the door walls as well as the regular ones in the back of this screenshot.
So far, I have:
-world settings > changed the indirect lighting quality to 2, then 4
-world settings > changed the indirect lighting smoothness to .6, then .75
-world settings > changed the static lighting level scale to .1… here, building gets stuck at 15% and will not move forward
-made sure the lightmap resolutions are neon green in the lightmap density viewer
-ensured there is padding in between shells in the UV Editor (using maya)
What else can I try?
asked Sep 05 '18 at 04:38 AM in Rendering
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