Graphics become very weird when game is launched on mobile platform.
So I've been making a mobile game in UE4, and I've come across a rather big issue. When I launch the game on mobile, the graphics go very weird. I used a cel shader and outlines (using post-processing) which I believe is the cause of the issue. Also, it's still in development, so there may be some stuff missing or whatever. This is what the normal image (when playing on the computer) looks like (also what I want it to look like on mobile):
And this is what it actually looks like on mobile (I moved the skateboard around a bit):
If you need it, here's the link to download the project: http://www.mediafire.com/file/xg2d8shd3fbe5qd/Island%20of%20Minigames.zip
asked Sep 05 '18 at 05:55 PM in Rendering
The file link you provided does not include your uproject file. Also some post processing effects are not support by mobile. I recommend taking a look at the documentation below as it has listed out what is and is not supported:
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