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Is it possible to render two scenes in Pad and tv screen?

Here is my requirement:

  1. Package my project to IOS and install it with IPAD.

  2. Connect PAD and TV through the same Wifi and Airplay tech.

  3. Open my App, if no TV connected, it will return info like "No detected TV" then close the App. If detect TV, then next step.

4.Now two windows are in IPAD and TV. One is a UMG in PAD screen to control a character. Another is the game scene in the TV screen. User can control the character with a PAD.

Is it possible to meet this requirement? Or any other project or case about it?

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asked Sep 06 '18 at 05:38 AM in Using UE4

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