Multiplayer and skin
Hello, First, I am sorry for my mistakes but I don't speak english perfectly. I am doing a multiplayer game. I am using a blueprint named "bp_player" for both players. The problem is that they have the same skin... and I would like to begin the game with a menu where they choose their skin...
So, I have tryed something : - in my test_map, where the player spawn at the beginning of the game, i added a widget with 2 buttons to choose player among 2 skins. If you press a button then your skin change and become the skin you would like to have. It was working, BUT the problem is that only the player see the correct skin (the other player see the basic skin and not the skin that the player 1 have chosen). Example : I have two skins named Akai and Paladin. Basic skin is Akai. If player 1 choose Akai and player 2 choose Paladin, then Player 1 will see all players with akai and player 2 will see him with Paladin and player 1 with akai (what they asked for).
How can I do to change my skin and make all player display the correct skin ?
Thank you for your answers !
Have a good day
asked Sep 06 '18 at 01:06 PM in Blueprint Scripting
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