How do you create homing attack ? (Sonic) destroy one actor to another
Are you still looking for an answer? If so, I can share the BP once I'm back on my dev PC.
I was able to get something working using:
So every tick, it's launching Sonic towards the location of the homing target.
You'll need to adjust which objects to ignore though. Or use a function to to only search for objects of a certain class.
answered Sep 18 '18 at 05:58 PM
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