RTX support of Unreal Engine 4?

Hello.

I’m planning to build RTX workstation ASAP for enhanced rendering of cinematics but I can hardly find any precise info regarding some of my concerns.

  1. Will UE4 support RTX rendering solutions from the start or do we need to wait for specific update?
  2. Was the release date of RTX UE4 update announced?
  3. Both real-time GI and raytraced reflections will be available from the start?
  4. Are we going to be able to force more rays or better denoising (etc.) for the cost of low performance?
  5. Will UE4 take full advantage of 3 RTX cards installed on one workstation?
  6. Will Geforce RTX suffer any differances (other than specs-related) in comparison to Quadro RTX in UE4?

And non UE4 related question:

  1. Is there any recommended hardware setup for RTX geforce cards? For instance specific motherboard? Especially considering 3 gpu’s.

I will appreciate any information and/or advice!

can you even do three way sli these days? i though i heard sli was being limited to two cards. the bridges themselves would point to that conclusion as well.

i am also interested in the answers :slight_smile:

hmm interesting questions

hmm im very interested too

I am very interested in the answer to the RTX questions as well.

i am also interested in the answers :slight_smile:

i am also interested in the answers :slight_smile: