Hello.
I’m planning to build RTX workstation ASAP for enhanced rendering of cinematics but I can hardly find any precise info regarding some of my concerns.
- Will UE4 support RTX rendering solutions from the start or do we need to wait for specific update?
- Was the release date of RTX UE4 update announced?
- Both real-time GI and raytraced reflections will be available from the start?
- Are we going to be able to force more rays or better denoising (etc.) for the cost of low performance?
- Will UE4 take full advantage of 3 RTX cards installed on one workstation?
- Will Geforce RTX suffer any differances (other than specs-related) in comparison to Quadro RTX in UE4?
And non UE4 related question:
- Is there any recommended hardware setup for RTX geforce cards? For instance specific motherboard? Especially considering 3 gpu’s.
I will appreciate any information and/or advice!