Hey, i am using rdm (with emacs) for my game development. rdm requires a compile_commands.json file which is a file that contains all the the compile commands for the code.
I am trying to create one for my game code and for UE4 engine code. usually to generate the compile_commands.json we run "bear" on the compile program, bear expect that the output of the compilation program to be with verbose with all of the command to compile the code but i cant get this from the game compilation.
Is there a way to generate compile_commands.json? Or somehow add --verbose to the clang command?
asked Sep 07 '18 at 05:52 PM in Linux
Quoting the steps:
He points out two issues that currently block Bear from capturing UE4 builds correctly:
answered Nov 27 '18 at 01:57 AM
Paul "TBBle" Hampson
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