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UE4.19 Blueprints/C++: Steam cannot join session

I have a project running UE4.19 with Blueprints (primarily) and C++ (for Discord RPC). In my blueprints, I try to join a Steam session. When I Play In Editor (Standalone) or package it and run it twice, I can host a Steam session from one instance and join it from the other. However, when I package it and play it from two computers, I can find the other session, but joining it doesn't work (nothing happens). Why might this be?

Join Widget: https://blueprintue.com/blueprint/gbsuzeae/

Hosting Widget: https://blueprintue.com/blueprint/9gb8e18s/

Spawning Join Widget: https://blueprintue.com/blueprint/2ioz_zpf/

Product Version: UE 4.19
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asked Sep 08 '18 at 01:16 AM in Blueprint Scripting

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