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I have no idea why packaging is failing

I have checked all blueprints, delete extra folders, and tried to clean my content directory as much as possible, but I'm still getting packaging failed, here is the log:

Log: LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001b2881bb200, Size=1376 UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=F:/Game_Shadow/Game_Shadow.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=F:/Game_Shadow/Game_Shadow.uproject -cook -stage -archive -archivedirectory=F:/ -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for F:\Game_Shadow\Game_Shadow.uproject UATHelper: Packaging (Windows (64-bit)): BUILD COMMAND STARTED UATHelper: Packaging (Windows (64-bit)): Running: F:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Game_Shadow Win64 Development -Project=F:\Game_Shadow\Game_Shadow.uproject -clean F:\Game_Shadow\Game_Shadow.uproject -NoUBTMakefiles -remoteini="F:\Game_Shadow" -skipdeploy -nobuilduht -NoHotReload LogSlate: Took 0.080632 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) UATHelper: Packaging (Windows (64-bit)): Took 0.7897891s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): Running: F:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Game_Shadow Win64 Development -Project=F:\Game_Shadow\Game_Shadow.uproject F:\Game_Shadow\Game_Shadow.uproject -NoUBTMakefiles -remoteini="F:\Game_Shadow" -skipdeploy -noxge -generatemanifest -NoHotReload -ignorejunk UATHelper: Packaging (Windows (64-bit)): Took 0.9473179s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): Running: F:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Game_Shadow Win64 Development -Project=F:\Game_Shadow\Game_Shadow.uproject F:\Game_Shadow\Game_Shadow.uproject -NoUBTMakefiles -remoteini="F:\Game_Shadow" -skipdeploy -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Windows (64-bit)): Parsing headers for Game_Shadow UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "F:\Game_Shadow\Game_Shadow.uproject" "F:\Game_Shadow\Intermediate\Build\Win64\Game_Shadow\Development\Game_Shadow.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Windows (64-bit)): Reflection code generated for Game_Shadow in 6.5843008 seconds UATHelper: Packaging (Windows (64-bit)): Performing 33 actions (4 in parallel) UATHelper: Packaging (Windows (64-bit)): [3/33] Resource PCLaunch.rc UATHelper: Packaging (Windows (64-bit)): SharedPCH.Engine.cpp UATHelper: Packaging (Windows (64-bit)): PCH.UELinkerFixups.cpp UATHelper: Packaging (Windows (64-bit)): UELinkerFixups.cpp UATHelper: Packaging (Windows (64-bit)): ShadowPatrolGruntController.cpp UATHelper: Packaging (Windows (64-bit)): Weapon.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowCharacter.cpp UATHelper: Packaging (Windows (64-bit)): BTTargetPointSelection.cpp UATHelper: Packaging (Windows (64-bit)): ChooseNextTargetPoint.cpp UATHelper: Packaging (Windows (64-bit)): ChooseNextWaypoint.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowPlayerController.cpp UATHelper: Packaging (Windows (64-bit)): CheckForPlayer.gen.cpp UATHelper: Packaging (Windows (64-bit)): ShadowPatrolGruntCharacter.cpp UATHelper: Packaging (Windows (64-bit)): CheckForPlayer.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowPlayerController.gen.cpp UATHelper: Packaging (Windows (64-bit)): Weapon.gen.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowBaseCharacter.gen.cpp UATHelper: Packaging (Windows (64-bit)): ShadowPatrolGruntCharacter.gen.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowCharacter.gen.cpp UATHelper: Packaging (Windows (64-bit)): Game_ShadowBaseCharacter.cpp UATHelper: Packaging (Windows (64-bit)): ShadowPatrolGruntController.gen.cpp UATHelper: Packaging (Windows (64-bit)): BTS_CheckForPlayer.gen.cpp UATHelper: Packaging (Windows (64-bit)): ChooseNextWaypoint.gen.cpp UATHelper: Packaging (Windows (64-bit)): BTTargetPointSelection.gen.cpp UATHelper: Packaging (Windows (64-bit)): ChooseNextTargetPoint.gen.cpp UATHelper: Packaging (Windows (64-bit)): BTS_CheckForPlayer.cpp UATHelper: Packaging (Windows (64-bit)): BotTargetPoint.gen.cpp UATHelper: Packaging (Windows (64-bit)): BotTargetPoint.cpp UATHelper: Packaging (Windows (64-bit)): PatrolRoute.gen.cpp UATHelper: Packaging (Windows (64-bit)): PatrolRoute.cpp UATHelper: Packaging (Windows (64-bit)): Game_Shadow.cpp UATHelper: Packaging (Windows (64-bit)): Game_Shadow.init.gen.cpp UATHelper: Packaging (Windows (64-bit)): [33/33] Link Game_Shadow.exe UATHelper: Packaging (Windows (64-bit)): Creating library F:\Game_Shadow\Binaries\Win64\Game_Shadow.lib and object F:\Game_Shadow\Binaries\Win64\Game_Shadow.exp UATHelper: Packaging (Windows (64-bit)): Total build time: 100.57 seconds (Local executor: 66.59 seconds) UATHelper: Packaging (Windows (64-bit)): Took 100.7284597s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): BUILD COMMAND COMPLETED UATHelper: Packaging (Windows (64-bit)): COOK COMMAND STARTED UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project F:\Game_Shadow\Game_Shadow.uproject UATHelper: Packaging (Windows (64-bit)): Commandlet log file is F:\Program Files\Epic Games\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.09.08-20.02.40.txt UATHelper: Packaging (Windows (64-bit)): Running: F:\Program Files\Epic Games\UE_4.19\Engine\Binaries\Win64\UE4Editor-Cmd.exe F:\Game_Shadow\Game_Shadow.uproject -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="F:\Program Files\Epic Games\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.09.08-20.02.40.txt" -stdo ut -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: Game_Shadow UATHelper: Packaging (Windows (64-bit)): LogInit: Display: RandInit(-675258594) SRandInit(-675258594). UATHelper: Packaging (Windows (64-bit)): LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 0.089s to configure plugins. UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../../../../Game_Shadow/Binaries/Win64/UE4Editor-Game_Shadow.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462). UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 0.000s to delete old logs. UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 0.401s to EndInitTextLocalization. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/theda/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld.BP_Tutorial_BuildingYourWorld_C' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1.BP_Tutorial_MoreVisionSources_1_C' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3.BP_Tutorial_MoreVisionSources_3_C' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1.BP_Tutotrial_FirstSteps_1_C' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3.BP_Tutorial_FirstSteps_3_C' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld' PackagingResults: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/BuildingYourWorld/BP_Tutorial_BuildingYourWorld.BP_Tutorial_BuildingYourWorld_C' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1' PackagingResults: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_1.BP_Tutorial_MoreVisionSources_1_C' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3' PackagingResults: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/MoreVisionSources/BP_Tutorial_MoreVisionSources_3.BP_Tutorial_MoreVisionSources_3_C' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1' PackagingResults: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutotrial_FirstSteps_1.BP_Tutotrial_FirstSteps_1_C' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' PackagingResults: Warning: Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' PackagingResults: Warning: Failed to load '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3': Can't find file '/Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3' PackagingResults: Warning: Failed to find object 'Class /Game/ClassicTDFOW/Blueprints/Tutorials/FirstSteps/BP_Tutorial_FirstSteps_3.BP_Tutorial_FirstSteps_3_C' UATHelper: Packaging (Windows (64-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.057 seconds for platforms WindowsNoEditor iterative false UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/Black -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSounds/Master -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DummySprite -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cube -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cone -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Plane -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultBloomKernel.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/Color_checker -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Shadow_GameMode -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/Shadow_GameMode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/Shadow_GameMode.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/NPC/Ai/RoamAiCharacter/ShadowHeavy -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/NPC/Ai/RoamAiCharacter/ShadowHeavy.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/NPC/Ai/RoamAiCharacter/ShadowHeavy.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBP -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/Rifle_Idle_1 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Idle_1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Idle_1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Mesh/HeavySkeleton -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Mesh/HeavySkeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Mesh/HeavySkeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpace -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpace.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpace.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/Rifle_Run_1 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Run_1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Run_1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/Rifle_Walk_2 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Walk_2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Walk_2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/Walking_10 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Walking_10.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Walking_10.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpaceAiming -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpaceAiming.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/HeavyAnimationBlendSpaceAiming.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/Heavy/Animations/Rifle_Aiming_Idle_1 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Aiming_Idle_1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/Heavy/Animations/Rifle_Aiming_Idle_1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/FootPrint -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/FootPrint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/FootPrint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Player/TopDownCharacter_Auto9 -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/Player/TopDownCharacter_Auto9.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/Player/TopDownCharacter_Auto9.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterAnimBP -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterAnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterAnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/Idle -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Mesh/MainCharacterSkeleton -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Mesh/MainCharacterSkeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Mesh/MainCharacterSkeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/Pistol_Idle -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Pistol_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Pistol_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/Reloading -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Reloading.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Reloading.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/WalkReload -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/WalkReload.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/WalkReload.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterBlendSpace -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterBlendSpace.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/MainCharacterBlendSpace.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe_Walking -> F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe_Walking.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage F:/Game_Shadow/Saved/Cooked/WindowsNoEditor/Game_Shadow/Content/AIMeshAndAnimations/MainCharacter/Animations/Left_Strafe_Walking.uasset UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: === UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Assertion failed: LoadedWorld [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp] [Line: 1182] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000005BC6A388 KERNELBASE.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000050047884 UE4Editor-ApplicationCore.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000016946D9B UE4Editor-Core.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000016881949 UE4Editor-Core.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000013FB7F1F UE4Editor-Engine.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000001177C5FC UE4Editor-UnrealEd.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000011750C88 UE4Editor-UnrealEd.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000001179BB4A UE4Editor-UnrealEd.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000001164A580 UE4Editor-UnrealEd.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000011671CB0 UE4Editor-UnrealEd.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000003CCBEB20 UE4Editor-Cmd.exe!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000003CCB69FA UE4Editor-Cmd.exe!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000003CCB6C4A UE4Editor-Cmd.exe!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000003CCC4177 UE4Editor-Cmd.exe!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000003CCC4FBF UE4Editor-Cmd.exe!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000005DDB3034 KERNEL32.DLL!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000005F411431 ntdll.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000005F411431 ntdll.dll!UnknownFunction [] UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT PackagingResults: Error: begin: stack for UAT PackagingResults: Error: === Critical error: === PackagingResults: Error: Assertion failed: LoadedWorld [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp] [Line: 1182] PackagingResults: Error: [Callstack] 0x000000005BC6A388 KERNELBASE.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000050047884 UE4Editor-ApplicationCore.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000016946D9B UE4Editor-Core.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000016881949 UE4Editor-Core.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000013FB7F1F UE4Editor-Engine.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000001177C5FC UE4Editor-UnrealEd.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000011750C88 UE4Editor-UnrealEd.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000001179BB4A UE4Editor-UnrealEd.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000001164A580 UE4Editor-UnrealEd.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x0000000011671CB0 UE4Editor-UnrealEd.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000003CCBEB20 UE4Editor-Cmd.exe!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000003CCB69FA UE4Editor-Cmd.exe!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000003CCB6C4A UE4Editor-Cmd.exe!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000003CCC4177 UE4Editor-Cmd.exe!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000003CCC4FBF UE4Editor-Cmd.exe!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000005DDB3034 KERNEL32.DLL!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000005F411431 ntdll.dll!UnknownFunction [] PackagingResults: Error: [Callstack] 0x000000005F411431 ntdll.dll!UnknownFunction [] LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End PackagingResults: Error: end: stack for UAT UATHelper: Packaging (Windows (64-bit)): Took 25.7820431s to run UE4Editor-Cmd.exe, ExitCode=3 UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\theda\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace) PackagingResults: Error: Cook failed. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Cook Failure

Product Version: UE 4.19
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asked Sep 10 '18 at 01:13 PM in Packaging & Deployment

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TheDasherX
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