Add a value in details panel
Hello, I just made a door BP, and they're re-usable, so i can place it say 3 times in a level, and they all act the intended way. I want the doors to teleport you to a certain map depending on the door, and I'm wondering if it's possible to put a value in the details panel that I can set in the level editor. I'm sorry if this is confusing. Thanks.
asked Sep 09 '18 at 03:07 PM in Blueprint Scripting
yes its possible. all you need to do is create a variable in your door bp then click the little eye icon next to the variable name to make the variable public. this will enable you to select the door in the scene and set the variable from the details panel. from there you just need to plug the variable into your script. probably use a name variable type and plug it into a open level node in your case.
answered Sep 09 '18 at 03:58 PM
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