Hi all,
I am trying to use a relatively low-poly landscape. The problem is, you can clearly see the edges of each polygon. I found a post describing how to fix this using something with the normal map: Landscape, without smoothing - #14 by enlight_2014 - World Creation - Unreal Engine Forums
I tried this but my terrain now looks like this:
Other people were saying it worked like a charm for them, what am I doing wrong? This is my code:
Thanks!