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How do you carry score from one game to another?

How can you carry score from current game to the same game but different install. Is there any way to tell UE4 to look for Save Game file on the mobile called MySaveFile which is installed in another game on the phone and copy that MySaveFile so that way the score gets carried over and you don't have to start from 0.? Thank you.

Product Version: UE 4.15
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asked Sep 10 '18 at 06:19 AM in Using UE4

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Unreal save file is binary file, so I doubt you can use the same save file for another game.

I suggest you push all the data to a server and then from another application just get those data. Another option is instead of using default Save/Load system of Unreal, you save your score to an XML file then from another application, read that XML file.

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answered Sep 10 '18 at 07:18 AM

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avatar image silverfish1000 Sep 10 '18 at 07:05 PM

Thank you!! The reason was the Leader board info that I forgot to mention. I would imagine you use Read from Leader board node to retrieve score from server and then cast it to Save File node. Yes your right and now If I only know where to put it. I'll give it a try. Another thing is that I can't seem to see score on my developer phone and two tablets but I asked two of my friends to test it and all seem to work good. I wonder why the text score wont show after it's been uploaded as a shipping build. Do you think you can shed some light on these problem. Also i notice if I build it in development as packing it inside APK instead of OBB separtaly it docent' work but after upload it doesn't work either way. It works fine with OBB file. Would you have any idea why?

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