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Collision on tunnels


Im importing a bunch of tunnel sections. Auto collision using complex collision doesnt seem to work and copying the mesh and making it in to a UCX doesnt work either becoz its concaved... Any ideas ?

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asked Sep 10 '18 at 09:25 AM in Using UE4

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You will need to create your own collision meshes for that.

Check this tutorial out, I think this is what you are looking for:


Cheers Evil_Fischi

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answered Sep 10 '18 at 09:48 AM

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avatar image mawilbolou Sep 10 '18 at 10:09 AM

Thanks for the link. Yeh Ive seen that video and have been using it. And actually, that was the main reason for this question...
I would have thought that something would have been added to unreal to better deal with this type of thing.

I guess I will have to do a bit more work :) Thanks again for the reply.

avatar image Evil_Fischi Sep 10 '18 at 10:21 AM

I think especially hollow objects are really hard to compute with an algorithm, so there will be no way around.

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