How do I modify or create an AI sense?

I would like to make a modification to the AISense_Sight class MaxTracesPerTick variable. Without running a source build of the engine is there a way I can do this?

For the curious the reason I would like to do this is because when there are a lot of AI’s running sight perception at once it takes several seconds for one of them to update their sight thus allowing my player character to just trot by and never be seen. I know this will negatively impact performance but as it stands the default value of 6 is only taking 0.5ms per frame and I’d like to give it some more breathing room.