x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Foliage] Variation of foliage's material instance

alt text

I have a tree mesh and want to use a single foliage type for this tree, which is simple. I've been looking through the forums and across other sites and am struggling to find help with using a single foliage type but having the tree vary which material instance it uses when placed.

I am using two material instances and simply want to mass spam trees and have it vary between the specific dark brown or ashier color. Please help me find a solution. Sorry if I missed obvious information where this could already be found.

I realize you can use speedtree variation to get similar colors to the base color, but again I'd like to specifically have it swap between only two. I also realize that I can use two different foliage types, one for each tree and its material instance, but the problem I found is that then when I spam the trees densely (as I intend to do) the separate foliages will clip inside each other. Thanks for any responses!

Product Version: UE 4.20
Tags:
tree-colors.png (1.4 MB)
more ▼

asked Sep 11 '18 at 03:02 AM in Using UE4

avatar image

Paladin Cactus
1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You can use per-instance random or instance world position to drive a pseudo random variations in material.

more ▼

answered Sep 11 '18 at 07:46 AM

avatar image

Deathrey
7.9k 130 31 293

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question