I tried using to python with unreal engine4.
I guess There have 2 Python. First is legal type python like this.
Second is this one.
I found API documents but That is very complicated for me. I want to use newly type python because it has support by Epic games. But I can’t find good tutorials about it.
I have to create exporting material parameters to outside like a JSON format or etc.
If I want to create that, which approach is better?
Is using Cpp the best way??
Thank you!
Information is a bit sparse at the minute since the python API’s uses are limited, and the project is still in beta (and low on Epic’s priority list…), but you can still do some cool stuff with it.
Good luck!