Hi! I’m trying to make something similar to dynamic frontline from Steel Divison.
Any ideas how to do it?
I guess they use grid to detect captured territory and some splines to visualize
it
Hi! I’m trying to make something similar to dynamic frontline from Steel Divison.
Any ideas how to do it?
I guess they use grid to detect captured territory and some splines to visualize
it
This is not a trivial task. It would depend on many things including your grid specifications.
My first idea is to get all border edges, sort them, and then try to generate a spline through their midpoints. (maybe taking into account the edge endpoints with some weight)
The red and blue gradient falloff in the screenshots, however leads me to believe that is a bit more than that.
Maybe you should generate some kind of geometry along the spline to create this effect.