Setting map value within map
I have the following setup in 4.20:
StructA made up of EnumA and Booleans,
A map made up of EnumB and StructA,
If I attempt to set a value within StructA, it does not work. I have tried this within a clean project. Is there something that has changed in 4.20 that I am overlooking? This has only come to my attention because it used to work in 4.16.
asked Sep 13 '18 at 10:04 AM in Using UE4
Using a local variable to temporarily assign the map and then using the make node to copy the data back into the global variable fixed the issue for me, still seems like a bug that I can't just use the add node however.
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