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4.20 Crashes when importing FBX if r.GPUSkin.Limit2BoneInfluences=True

Steps to reproduce:

Clean ThirdPersonExample project.

Insert this into DefaultEngine.ini:

 [/Script/Engine.RendererSettings]
 r.GPUSkin.Limit2BoneInfluences=True

Import the FBX attached.

Crashes with a missing shader error.

I tried to submit a bug report online however that...well...froze and didn't work.

FBX: https://drive.google.com/open?id=1m-6v04ld4-VyM9ggRkorGE4yPMd2tsb6

Product Version: UE 4.20
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asked Sep 13 '18 at 08:27 PM in Bug Reports

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AusPaco
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