Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Material instance stops working issue...

I have a blueprint with a mesh component that I have create a material instance named-variable for functions at runtime. But if one of the events that changes the material with a "Set Material" node, then back to the original material referenced in the material instance, it no longer performs the material functions targeting the instance. I tried adding another Create Dynamic Material, and then set that as the materials instance variable but that's a no go. What's the proper way to change a material but still use a material instance when changed back? Thanks.

Product Version: UE 4.11
more ▼

asked Sep 13 '18 at 10:40 PM in Blueprint Scripting

avatar image

168 33 58 75

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question