I have made a blueprint that generates a room with a ceiling mesh, a floor mesh, and four wall meshes. The meshes can be adjusted at runtime to change the dimensions of the room. However, when I run the script, only the “north” wall gets collision. All walls are generated by the same CreateWall function and have the same settings apart from the vertex positions. I am fairly new to procedural meshes and I am out of ideas for why this happens. Any advice?
The “Build Room” Function, incoming Bool is whether to build a mesh from scratch or just update the existing mesh:
The “Create Wall” function (as clean as it gets right now):
I can also upload the full blueprint if neccessary.