Hey, I have PRONE anim montage working fine, but if I pull “Down on the controller D-Pad” or press “S” (these are the buttons set to prone) while in the air, mu character stops everything & falls to the ground while doing the PRONE animation lol.
I need a little help just locking out the ability to go prone if my character is in the air.
Yeah there’s a “Is Jumping” node.
I connected the return value to a “Branch” condition.
I set the “Branch False Out” to play the Anim Montage but the TRUE is connected to nothing.
Not sure how to stop the prone input from firing though.
Should I be doing this in my “Character BP” or “My Character Animation BP”?
I’m still VERY VERY new at Programming & Blue Prints.